I wanted to create a small funny retro robot. So that he would be cute, but at the same time moderately dangerous. He would have to have everything for real: armor, weapons, components, etc. And so that its design had an old anime, Lucas films and retro games vibe.I started by searching for shapes to stretch my imagination and look for interesting combinations of very simple objects such as a cylinder, a cube and a ball.
As a result, I ended up with such a team of brave robots.
I conducted a vote on my Telegram channel and the finalist (the leftmost robot) was chosen by the total number of votes.
I started modeling it in Blender, going through all the stages of modeling:
- Blocking
- Complication of shapes and details
- Base mesh
- High poly and low poly
- High poly complication
Afterwards I made a UV map in order to put my model into Substance Painter.
There I made all the materials, adding interesting details to the model.
But before working with textures, I had to decide on the coloring of the robot. I quickly made a grease pencil render in Blender to get a line drawing for export. I made several coloring options in Photoshop.
Both I and the people to whom I showed the color options liked the third color option the most. I had a color sketch, a scan and LP/HP, so I could start texturing. Here are some screenshots from SP showing the new details and textures.
The result was a set of textures with which I returned to Blender, where I made the final renders.
These are the final renders. What do you think of this little warrior? 🤖
Thank you very much for your attention!
If you need a person who will create characters or props for your game - feel free to contact me.